Connor
Connor
Environment Generalist / Concept Artist
LA, United States

Skills

TexturingLightingLook DevelopmentDigital SculptingUV MappingRiggingPhotogrammetryMatte PaintingEnvironment DesignConcept ArtCompositingConcept DesignHard Surface ModelingDrawingProduct DesignPhoto-manipulationTraditional ArtDraftingMechanical Engineeringskin

Software proficiency

Maya
Maya
V-Ray
V-Ray
ZBrush
ZBrush
Mari
Mari
Nuke
Nuke
Katana
Katana
R3DS ZWRAP
R3DS ZWRAP
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Redshift
Redshift
Arnold
Arnold
RenderMan
RenderMan
Houdini
Houdini

Reel

Productions

    • TV Production
      Servant
    • Year
      2023
    • Role
      CG Generalist / Lighting Artist
    • Company
      Contact for more info
    • Book
      Kaidro The Awakening
    • Year
      2020
    • Role
      3D Environment Artist
    • Company
      Gadget-Bot
    • Video Game
      Unannounced Game
    • Year
      2025
    • Role
      Concept Artist
    • Company
      Outsourcing company - Inquire for info

Experience

  • CG Environment Artist at LAIKA Studios
    Hillsboro, Oregon
    October 2025 - Present

  • Lead Asset Artist at Maxon
    Los Angeles, US
    December 2023 - November 2024

  • CG Lead at Ingenuity Studios
    Los Angeles, US
    February 2023 - August 2023

  • CG Generalist at Ingenuity Studios
    Los Angeles, US
    November 2022 - August 2023

  • 3D Environment Artist - Contractor at Gadget-Bot Inc.
    Los Angeles
    July 2021 - August 2021

  • 3D modeler at Freelance
    Los Angeles, United States of America
    July 2021 - Present

  • Environment concept artist/Background artist at Freelance
    Los Angeles, United States of America
    September 2019 - Present

  • Front-end Developer at University of Nevada Reno
    Reno, United States of America
    January 2019 - May 2020